DIDACTIC GAME AS AN ADVANCED METHOD OF COMMUNICATIVE COMPETENCE FORMATION IN FUTURE SPECIALISTS IN DOCUMENTATION AND INFORMATION SERVICES
The article states that the formation of communicative competence in future specialists in documentation and information activities alongside with professional competence is a measure of educational quality. The skills and abilities constituting communicative competence of a specialist in documentation are listed, including the ability to participate in collective decisions, taking up responsibility, resolving conflicts without violence, expressing tolerance and respect for people of other cultures, languages and religions; living in a multicultural society and others. The main characteristics of didactic games have been outlined (design, roles and responsibilities, common goals, cooperation, teamwork, the presence of competition elements). The article discusses the basic requirements for didactic games which include joint activities and mutual responsibility of participants; contextual use of results; developing creative thinking; involving participants into the dialogue and others. The author discusses the results of implementing didactic games with students of the “Record Keeping”, “Documentation”, “Information and Analytical Activity” specialities. Qualitative indicators of positive changes have been revealed in the levels of students’ communicative competence after using a business game as the basic didactic method. Conclusions state the importance of implementing a didactic game in the communicative competence formation in future specialists in documentation and information services.
Chubar, V. (2016). Vykorystannia interaktyvnykh tekhnologii u protsesi profilnogo tekhnologichnogo navchannia starshoklasnykiv [Interaxctive technologies used in the process of subject-oriented education of students]. Naukovi zapyski Kirovogradskogo derzhavnogo pedagogichnogo universytetu, 9 (3), 141-145
Fedchishin, N.О. (2014). Vykorystannia dydaktychnoi gry pry vyvchenni nimetskoi movy v umovakh universytetu [Didactic games applied in teaching Geman at the University]. Naukovi zapyski natsionalnogo universytetu “Ostrozka akademiia”. Seriia: Psykhologiia i pedagogika, 26, 132-135.
Kulish, І.М. (2003). Didaktichna gra yak zasib aktivizatsii navchalnoi diialnjsti studentiv universitetu [Didactic game as a way of activating education activities of the university students]. Extended abstract of PhD thesis, Kyiv, Ukraine.
Kolomiets, S. S. & Konoplenko, L. O. (2015). A model for teaching speaking English for Specific Purposes (information security) using business game. Advanced Education, 3, 58-63. http://dx.doi.org/10.20535/2410-8286.44209
Maksymenko, S. D. & Zabrotskyi M. M. (2005). Tekhnologiia spilkuvannia (kommunikatyvna kompetentnist uchytelia: sutnist i shlakhy formuvannia) [Communication technology (Communicative competence of the teacher: its essence and ways of formation)]. Kyiv, Ukraine: Glavnyk.
Master R.J. (2005). Communicating in your World. Ottava, Canada: Academic press Canada.
Savichev, S. S. (2010) Problema razvitiia kommunikativnoj kompetentnosti studentov vy’sshej shkoly’ [Problem of developing communicative competence in the higher school students]. Izvestiya Samarskogo nauchnogo czentra rossijskoj akademii nauk. 12 (5), 78-80.
Semenog, О. (2013). Formuvannia kommunikatyvnoi kompetentnosti maibutnikh ekonomistiv: aksiologichnyi pidkhid [Formation of communicative competence in future economists: axiological approach]. Pedagogika vyshchoi ta serednoi shkoly. 38, 266-270.
Skvortsova, S.O. & Vtornikova, Yu. S. (2013). Profesiino-kommunikatyvna kompetentnist uchytelia pochatkovykh klasiv [Professional and communicative competence of the elementary school teacher]. Odessa, Ukraine: Abrikos Коmpani.
Тernavska, L.М. (2013). Zastosuvannia partysypatyvnykh metodiv u protsesi navchannia inozemnoi movy maibutnikh ekonomistiv [Participation methods applied in the process of teaching foreign languages to future economists]. Pedagogichni nauky: teoriia, istoriia, innovatsiini tekhnologii. 5(31), 327-332
Tharp, R.G. (1989). Culturally compatible education: A formula for designing effective class-rooms. In H.T.Trueba, G.Spindler & L. Spindler, What do anthropologists have to say about dropouts? (pp. 51-66). New York, USA: The Palmer Press
Yelagina, N. І. (2014). Rolova gra yak aspect motyvatsii u vykladanni inozemnykh mov studentam-medykam [Role playing game as an aspect of motivation in teaching foreign languages to medical students]. Naukovi zapyski natsionalnogo universytetu “Ostrozka akademiia”. Seriia: Psykhologiia i pedagogika, 26, 66-69.
Copyright (c) 2017 Оксана Миколаївна Тур
This work is licensed under a Creative Commons Attribution 4.0 International License.
ISSN 2410-8286 (Online), ISSN 2409-3351 (Print)